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Custom Topics

Customize this course,
choose your topics

Building Your Course
Custom Order Page
Building Guidelines

Selectable Topics
Advanced Applets
Advanced AWT
Collections
CORBA
Custom Components
Drag'n Drop
Enterprise JavaBeans
Event Delegation
GridbagLayout
InfoBus
Inner Classes
Internationalization
Java 2 Overview
JavaBeans
JFC Overview
JSP (Java Server Pages)
JSP Tag Libraries (taglib)
JDBC
JNI
RMI
Security
Serialization
Servlets
Struts
Swing
WebServices Overview
XML

Custom Components

A custom component, such as an animated button, or specialized "control" is easy to create in Java. Among the topics you need to fully understand:

  • Know what classes to extend
  • Implement certain methods (such as paint() and update())
  • Implement double buffering (if appropriate)
  • Handle internal events
  • Fire events
  • Handling sizing issues
  • Etc.

This section will discuss all of the issues and demonstrate a few custom components. In addition, you'll create your own custom components.

Objectives

  • Understand the difference between light-weight and heavy-weight components.
  • Know how to fire events using the AWTEventMulticaster
  • Know which classes to subclass
  • Become familiar with rendering issues, including z-order, fast drawing with double-buffering, etc.
  • Override various methods of the Component class to make your custom component function as a typical AWT Component.

Specifications

  • Duration (total): 1 - 1.25 hours
  • Duration of Exercises: 45 minutes
  • Duration of Lecture: 30 minutes

Pre-requisites

If you are building a custom course, you will need to cover these topics before this topic can be presented:

In addition, material covered in this section requires attendees to know the following:
  • An understanding of GUI Layout and basic components. You should be able to use the following:
    • Layout managers - FlowLayout, BorderLayout, GridLayout
    • Components - Button, TextArea, TextField, TextComponent, Label, and Menus
    • Containers - Panel, Window, Frame, and Container
  • The ability to nest layout managers
  • Basic Java knowledge is assumed, including exception handling, threads, full use of all the language constructs, and familiarity with the core Java 1.1 APIs.
  • Those without these pre-requisites should consider one of our Ultimate Java Programming Workshops.

A table of contents of this module is available upon request.

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